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RequestDrawing(RectangleShape,TimeSpan)
RequestDrawing(RectangleShape,TimeSpan,RequestDrawingBufferTimeType)
RequestDrawing(IEnumerable<RectangleShape>,TimeSpan)
RequestDrawing(IEnumerable<RectangleShape>,TimeSpan,RequestDrawingBufferTimeType)
OnDrawing(DrawingOverlayEventArgs)
OnDrawn(DrawnOverlayEventArgs)
RefreshCore(GeoCanvas,RectangleShape)
DrawException(GeoCanvas,Exception)
DrawExceptionCore(GeoCanvas,Exception)
OnRequestedDrawing(RequestedDrawingOverlayEventArgs)
This property gets a collection of the AdornmentLayers that are added to the AdornmentOverlay.
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This property is a easy way to add the LogoAdornmentLayer to the AdormentOverlay.
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Gets or sets a value that indicates whether the overlay is a base overlay. The default value is false.
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This property gets and sets the DrawingExceptionMode used when an exception occurs during drawing.
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Gets or sets a value that indicates whether the overlay is visible on the map.
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Gets or sets the name of the overlay, which can be used to represent a specific overlay.
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The TileCache system is always used for better performance, especially in the case where your application tiles can be pregenerated.
This property gets or sets the preview tile cache system. In order for this system to work, you must be in multi-threaded mode and have the tile cache set.
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We track the drawing time for the Overlay and report it back in this method. This is useful to determine the speed of various Overlays.
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N/A
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Event Arguments:DrawingOverlayEventArgs
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Event Arguments:DrawnOverlayEventArgs
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Event Arguments:DrawingAttributionOverlayEventArgs
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Event Arguments:DrawnAttributionOverlayEventArgs
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Event Arguments:RequestedDrawingOverlayEventArgs
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Event Arguments:RequestingDrawingOverlayEventArgs
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