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This is the base class inherits from Matrix which describe the Matrix system used for Tilling system.
TileMatrix(String,Double,Int32,Int32,GeographyUnit,PointShape,MatrixReferenceCorner,Int64,Int64)
This is the constructor for the class.
If you use this constructor, all other properties are caculated via these given parameters.
TileMatrix(String,Double,Int32,Int32,GeographyUnit,RectangleShape,MatrixReferenceCorner)
This is the constructor for the class.
If you use this constructor, all other properties are caculated via these given parameters.
TileMatrix(String,Double,Int32,Int32,GeographyUnit,MatrixReferenceCorner)
This is the constructor for the class.
If you use this constructor, all other properties are caculated via these given parameters.
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SetMatrix(String,Double,Double,RectangleShape,MatrixReferenceCorner)
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SetMatrix(String,Double,Double,PointShape,MatrixReferenceCorner,Int64,Int64)
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When set a different Scale, it will recaculate the parameters in TileMatrix.
When set a different TileWidth, it will recaculate the parameters in TileMatrix.
When set a different TileHeight, it will recaculate the parameters in TileMatrix.
When set a different BoundingBoxUnit, it will recaculate the parameters in TileMatrix. Also, The default boundingBox value depends on the BoundingBoxUint.
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