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This is an old revision of the document!
This class is used to fill an area with a image texture.
You will use this constructor when you want to use the Tile wrap mode and you want the image fill to encompass the entire shape.
GeoTextureBrush(GeoImage,DrawingRectangleF)
This is a constructor for the class.
This method allows you to pass in a rectangle in screen coordinates to determine how much of the area is textured.
GeoTextureBrush(GeoImage,GeoWrapMode)
This is a constructor for the class.
None
GeoTextureBrush(GeoImage,GeoWrapMode,DrawingRectangleF)
This is a constructor for the class.
None
N/A
N/A
N/A
N/A
N/A
N/A
N/A
N/A
None
This property gets and sets the screen rectangle used to fill the texture.
None
This property gets and sets the wrap mode that is used to determine how an area is filled if the area is larger than the texture.
This property gets and sets the wrap mode that is used to determine how an area is filled if the area is larger than the texture.
N/A
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